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GM Syntax

by andyp123 ALL

GameMonkey Syntax for Sublime Text

Details

  • 2013.09.03.15.58.14
  • github.​com
  • github.​com
  • 11 years ago
  • 2 hours ago
  • 11 years ago

Installs

  • Total 180
  • Win 126
  • Mac 32
  • Linux 22
May 12 May 11 May 10 May 9 May 8 May 7 May 6 May 5 May 4 May 3 May 2 May 1 Apr 30 Apr 29 Apr 28 Apr 27 Apr 26 Apr 25 Apr 24 Apr 23 Apr 22 Apr 21 Apr 20 Apr 19 Apr 18 Apr 17 Apr 16 Apr 15 Apr 14 Apr 13 Apr 12 Apr 11 Apr 10 Apr 9 Apr 8 Apr 7 Apr 6 Apr 5 Apr 4 Apr 3 Apr 2 Apr 1 Mar 31 Mar 30 Mar 29
Windows 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Mac 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Linux 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0

Readme

Source
raw.​githubusercontent.​com

GM Syntax

GameMonkey Syntax for Sublime Text.

In addition to the basic syntax definition, this package also contains snippets to improve your workflow when writing GameMonkey code.

Included Snippets

Currently there is only one snippet, but I hope to expand this over time to build up a library of actually useful snippets instead of just writing them for any common code construct I can think of.

The text in bold is the tab trigger. Typing this and pressing the tab key will activate the snippet.

  • function : function definition. ( name, argument(s), body )